jmelesky b3b0312462 fixed some verbiage | 4 years ago | |
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.gitignore | 4 years ago | |
LICENSE | 4 years ago | |
README.md | 4 years ago | |
omw_shuffle_ingredients.py | 4 years ago |
Do you remember what it was like to not know all the important alchemy ingredients? To not have online references and potion calculators?
Do you miss it?
The OpenMW Ingredient Shuffler is for you! It takes all the ingredients, and shuffles their alchemical effects. You won't be able to look them up -- you'll have to advance your alchemy to see them, keep track of them, and figure out your own potion combinations.
This utility is written specifically for OpenMW users, and parses openmw.cfg configuration files.
First, make sure you have python (version 3.3 or higher) installed on your system and reachable.
Second, make sure the script itself (omw_shuffle_ingredients.py
) is downloaded and available. You can download it from github at https://github.com/jmelesky/omw_shuffle_ingredients
Then, install your mods in the OpenMW way, adding data
lines to your openmw.cfg
.
Make sure to start the launcher and enable all the appropriate .esm
, .esp
, and .omwaddon
files. Drag them around to the appropriate load order.
Then, run omw_shuffle_ingredients.py
from a command line (Terminal in OS X, Command Prompt in Windows, etc). This should create a new .omwaddon
module, and give you instructions on how to enable it.
Open the Launcher, drag the new module to the bottom (it should be loaded after all mods with ingredients in them), and enable it.
Finally, start OpenMW with your new, unique set of ingredient effects.
The shuffler should happily work without any arguments, but if you have anything in a non-default location, the following command-line arguments will help:
-c
(or --configfile
), which allows you to specify a specific config file to use-d
(or --moddir
), where you can set the directory in which to put the new mod-m
(or --modname
), which lets you set the name of the new mod (it defaults to Shuffled Ingredients - <today's date>.omwaddon
)Are you having a problem? I can only fix it if I know about it. You can file an issue on the github project. I'm also trying to be available on the OpenMW General Discussion forum, and sometimes on the #openmw irc channel.