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moving lesson 2 assets to common asset directory

jmelesky 7 years ago
parent
commit
3d7ed5dfcf
2 changed files with 2 additions and 2 deletions
  1. 0 0
      assets/hello_world.bmp
  2. 2 2
      lesson02/src/main.rs

+ 0 - 0
lesson02/assets/hello_world.bmp → assets/hello_world.bmp


+ 2 - 2
lesson02/src/main.rs

@@ -48,7 +48,7 @@ fn init() -> Canvas<Window> {
 }
 
 
-fn load_media(filename:&str) -> Surface { // -> &'static Texture {
+fn load_media(filename:&str) -> Surface {
     // having difficulty with lifetimes. Going to try to use a TextureCreator
     // to get around that problem for now.
 
@@ -67,7 +67,7 @@ fn main() {
     let mut canvas = init();
 
 
-    let surface = load_media("assets/hello_world.bmp");
+    let surface = load_media("../assets/hello_world.bmp");
 
 
     let tc = canvas.texture_creator();