artificial-crew-outfits.txt 6.4 KB

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  1. # Kraz Cybernetics
  2. outfit "CX9 Crew Robot"
  3. category "Systems"
  4. cost 180000
  5. thumbnail "outfit/android"
  6. "required crew" -1
  7. "heat generation" .1
  8. "outfit space" -1
  9. mass .3
  10. unplunderable 1
  11. description "The Kraz Cybernetics CX9 Crew Robot is an android capable of serving in any capacity that a human crew member can. They are programmed with a vast library of outfit knowledge, including the ability to interpolate novel systems. Their internal power source will last decades with proper maintenance, most of which is taken care of with one hour of time per day cycle in the included dock."
  12. # Deep Sky
  13. outfit "DH-1 Crew Processing Unit"
  14. category "Systems"
  15. cost 1800000
  16. thumbnail "outfit/warforge battery"
  17. "heat generation" .2
  18. "energy consumption" 1
  19. "outfit space" -1
  20. mass 1
  21. unplunderable 1
  22. "virtual crew capacity" 5
  23. description "Deep Sky's Digital Helm Crew Processing Unit is the cutting edge of adaptive computer technology. The DH-1 connects to and integrates with your ship's systems, whatever its age or make. Its specialized neuroplastic computation hardware provides the required platform for up to five Deep Sky Virtual Officers, capable of augmenting or replacing your human crew."
  24. outfit "VO-104a Helmsman"
  25. category "Systems"
  26. cost 250000
  27. thumbnail "outfit/shard"
  28. "required crew" -1
  29. "virtual crew capacity" -1
  30. unplunderable 1
  31. "drag reduction" .01
  32. "inertia reduction" .01
  33. "slowing protection" .02
  34. description "The Virtual Helm Officer is optimized for your in-system movement needs, whether in combat or not. Trained on the flight data of dozens of skilled pilots, the Virtual Helmsman will improve your maneuverability in any situation."
  35. description " All artificial crew software requires additional computing hardware to run on."
  36. outfit "VO-107d Tactical Officer"
  37. category "Systems"
  38. cost 250000
  39. thumbnail "outfit/shard"
  40. "required crew" -1
  41. "virtual crew capacity" -1
  42. unplunderable 1
  43. "radar jamming" .1
  44. "shield protection" .007
  45. "hull protection" .007
  46. "piercing protection" .01
  47. description "The Virtual Tactical Officer is optimized for combat situations, improving various aspects of your ship's defense. Sadly the VO-107d cannot improve your aim."
  48. description " All artificial crew software requires computing hardware to run on."
  49. outfit "VO-119zo Security Officer"
  50. category "Systems"
  51. cost 250000
  52. thumbnail "outfit/shard"
  53. "required crew" -1
  54. "virtual crew capacity" -1
  55. unplunderable 1
  56. "scan interference" .2
  57. "scan concealment" .5
  58. "tactical scan power" .5
  59. "outfit scan power" .5
  60. "outfit scan efficiency" .5
  61. "radar jamming" .1
  62. description "The Virtual Security Officer is trained on myriad scenarios that require deployment in hostile territory, or other situations requiring caution and discretion. It is capable of both giving you insight into your enemies, and protecting your own ship from similar prying."
  63. description " All artificial crew software requires computing hardware to run on."
  64. outfit "VO-108c Science Officer"
  65. category "Systems"
  66. cost 250000
  67. thumbnail "outfit/shard"
  68. "required crew" -1
  69. "virtual crew capacity" -1
  70. unplunderable 1
  71. "asteroid scan power" 2
  72. "tactical scan power" .5
  73. "outfit scan power" 1
  74. "outfit scan efficiency" 1
  75. "cargo scan power" 2
  76. "cargo scan efficiency" 2
  77. description "The Virtual Science Officer is both a vast compendium of knowledge about ships, planets, asteroids, and other astral phenomena, as well as a self-reinforcing learning system to help analyze novel data. It is your best bet at quickly and reliably analyzing your environment, wherever you find yourself."
  78. description " All artificial crew software requires computing hardware to run on."
  79. outfit "VO-114n Engineer"
  80. category "Systems"
  81. cost 250000
  82. thumbnail "outfit/shard"
  83. "required crew" -1
  84. "virtual crew capacity" -1
  85. unplunderable 1
  86. "heat capacity" 4
  87. "overheat damage threshold" .025
  88. cooling .05
  89. "shield generation multiplier" .015
  90. "shield energy multiplier" -.005
  91. "hull repair multiplier" .015
  92. "hull energy multiplier" -.005
  93. description "The Virtual Engineer is capable of improving the efficacy of many of your ship's systems. The VO-114n is familiar with not just specific systems, but the operating principles which make them work. That ensures usefulness even with novel outfits."
  94. description " All artificial crew software requires computing hardware to run on."
  95. # Syndicated Systems
  96. outfit "EGCv1 Artificial Crew"
  97. category "Systems"
  98. cost 120000
  99. thumbnail "outfit/android"
  100. "required crew" -1
  101. bunks -1
  102. "energy consumption" 0.1
  103. "heat generation" 0.15
  104. mass 1
  105. description "The Syndicate Systems Embodied General Capability android is an artificial crew member complete with physical humanoid form. Capable of basic crew duties, including anything that requires physical presence and rudimentary symbolic reasoning. Version 1 features a bunk-deployable recharge and repair station."
  106. outfit "EGCv1 Artificial Crew, Value Pack"
  107. category "Systems"
  108. cost 650000
  109. thumbnail "outfit/android"
  110. "required crew" -6
  111. bunks -4
  112. "energy consumption" 0.5
  113. "heat generation" 0.75
  114. mass 4.5
  115. description "Why buy one when you can buy six? This bundle of Embodied General Capability androids saves space, energy, and money! For the captain who needs to build out a full crew compliment as efficiently as possible."
  116. outfit "GCv1 Virtual Crew"
  117. category "Systems"
  118. cost 150000
  119. thumbnail "outfit/supercapacitor"
  120. "required crew" -1
  121. "energy consumption" 0.8
  122. "heat generation" 2.5
  123. "outfit space" -1
  124. "shield generation multiplier" -0.01
  125. description "The Syndicate Systems General Capability AI is a virtual crew member. By integrating directly with ship systems, this reduces the need for fallable organic crew members. Syndicate Systems has no comment on the rumors that this AI takes processing power from shield computers, and assures you that the GCv1 Virtual Crew operates entirely within the parameters set in the lengthy license document."
  126. outfit "GCv1 Virtual Crew"
  127. category "Systems"
  128. cost 150000
  129. thumbnail "outfit/supercapacitor"
  130. "required crew" -1
  131. "energy consumption" 0.8
  132. "heat generation" 2.5
  133. "outfit space" -1
  134. "shield generation multiplier" -0.01
  135. description "The Syndicate Systems General Capability AI is a virtual crew member. By integrating directly with ship systems, this reduces the need for fallable organic crew members. Syndicate Systems has no comment on the rumors that this AI takes processing power from shield computers, and assures you that the GCv1 Virtual Crew operates entirely within the parameters set in the lengthy license document."