3 커밋 98c476232a ... 440ae38bcb

작성자 SHA1 메시지 날짜
  john melesky 440ae38bcb update versions etc 9 달 전
  john melesky 063d27a70c rename licenses 9 달 전
  john melesky aabd51283e rebalance the virtual officers 9 달 전
3개의 변경된 파일18개의 추가작업 그리고 18개의 파일을 삭제
  1. 3 3
      README.md
  2. 13 13
      data/artificial-crew-outfits.txt
  3. 2 2
      data/sales.txt

+ 3 - 3
README.md

@@ -7,7 +7,7 @@ Maybe you're more comfortable in the company of robots than people. Maybe you ju
 
 ### how to play
 
-First, acquire Endless Sky (this is left as an exercise for the reader). The plugin is designed for 0.9.17 (that's the current "continuous build" version), but will be okay in the current stable version (0.9.16.1) -- all quests will work, but at least one of the outfits won't have all the intended benefits.
+First, acquire Endless Sky (this is left as an exercise for the reader). The plugin is designed for 0.10.5 (that's the current "continuous build" version at time of writing), but should be okay in the current stable version.
 
 Acquire the plugin (click on the "Code" button above and either clone the repo or download the zip). Then, install the plugin (see [this page from the ES wiki](https://github.com/endless-sky/endless-sky/wiki/CreatingPlugins) for information). Finally, play Endless Sky with the plugin.
 
@@ -32,7 +32,7 @@ This plugin is by no means complete, and work continues on things like:
 
 ### licensing
 
-Everything in this plugin is copyright 2023, jmelesky, and is available for use under a Creative Commons CC-BY-SA license (see LICENSE.txt). In brief, feel free to redistribute and modify, but you should attribute my stuff to me, and the modified work should include the same license.
+Everything in this plugin is copyright 2024, jmelesky, and is available for use under a Creative Commons CC-BY-SA license (see LICENSE.txt). In brief, feel free to redistribute and modify, but you should attribute my stuff to me, and the modified work should include the same license.
 
 
 .
@@ -54,4 +54,4 @@ Alright, so "hang around in parts of the galaxy" isn't enough of a hint. I get i
 
 Also: if you start a company quest, and then fail or abort it, these products will still show up. It's just going to take much longer since you weren't able to help them out.
 
-
+Finally: there may be additional quests which only happen after the completion of the game's main quest.

+ 13 - 13
data/artificial-crew-outfits.txt

@@ -18,9 +18,9 @@ outfit "DH-1 Crew Processing Unit"
 	cost 1800000
 	thumbnail "outfit/warforge battery"
 	"heat generation" .2
-	"energy consumption" 1
-	"outfit space" -1
-	mass 1
+	"energy consumption" 2
+	"outfit space" -2
+	mass 2
 	unplunderable 1
 	"virtual crew capacity" 5
 	description "Deep Sky's Digital Helm Crew Processing Unit is the cutting edge of adaptive computer technology. The DH-1 connects to and integrates with your ship's systems, whatever its age or make. Its specialized neuroplastic computation hardware provides the required platform for up to five Deep Sky Virtual Officers, capable of augmenting or replacing your human crew."
@@ -32,7 +32,7 @@ outfit "VO-104a Helmsman"
 	"required crew" -1
 	"virtual crew capacity" -1
 	unplunderable 1
-	"drag reduction" .01
+	"drag reduction" .005
 	"inertia reduction" .01
 	"slowing protection" .02
 	description "The Virtual Helm Officer is optimized for your in-system movement needs, whether in combat or not. Trained on the flight data of dozens of skilled pilots, the Virtual Helmsman will improve your maneuverability in any situation."
@@ -77,10 +77,10 @@ outfit "VO-108c Science Officer"
 	unplunderable 1
 	"asteroid scan power" 2
 	"tactical scan power" .5
-	"outfit scan power" 1
+	"outfit scan power" .75
 	"outfit scan efficiency" 1
-	"cargo scan power" 2
-	"cargo scan efficiency" 2
+	"cargo scan power" 1
+	"cargo scan efficiency" 1
 	description "The Virtual Science Officer is both a vast compendium of knowledge about ships, planets, asteroids, and other astral phenomena, as well as a self-reinforcing learning system to help analyze novel data. It is your best bet at quickly and reliably analyzing your environment, wherever you find yourself."
 	description "	All artificial crew software requires computing hardware to run on."
 
@@ -91,13 +91,13 @@ outfit "VO-114n Engineer"
 	"required crew" -1
 	"virtual crew capacity" -1
 	unplunderable 1
-	"heat capacity" 4
+	"heat capacity" 1.5
 	"overheat damage threshold" .025
 	cooling .05
-	"shield generation multiplier" .015
+	"shield generation multiplier" .006
 	"shield energy multiplier" -.005
-	"hull repair multiplier" .015
-	"hull energy multiplier" -.005
+	"hull repair multiplier" .005
+	"hull energy multiplier" -.003
 	description "The Virtual Engineer is capable of improving the efficacy of many of your ship's systems. The VO-114n is familiar with not just specific systems, but the operating principles which make them work. That ensures usefulness even with novel outfits."
 	description "	All artificial crew software requires computing hardware to run on."
 
@@ -153,14 +153,14 @@ outfit "GCv1 Virtual Crew"
 
 # licenses
 
-outfit "Automated Fleet License"
+outfit "Fleet Automation License"
 	category "Licenses"
 	cost 50000000
 	thumbnail "outfit/license"
 	description `Created by the United Congress of Space Workers, the largest union in human space, this license allows you to purchase outfits which allow full automation of ship functions.`
 	description `	The UCSW uses proceeds from the license to fund unemployment benefits and other programs for union members who have lost their jobs due to increasing automation.`
 
-outfit "Hacked Automated Fleet License"
+outfit "Hacked Fleet Automation License"
 	category "Licenses"
 	cost 500000
 	thumbnail "outfit/license"

+ 2 - 2
data/sales.txt

@@ -6,8 +6,8 @@ outfitter developer
 	"VO-119zo Security Officer"
 	"VO-108c Science Officer"
 	"VO-114n Engineer"
-	"Automated Fleet License"
-	"Hacked Automated Fleet License"
+	"Fleet Automation License"
+	"Hacked Fleet Automation License"