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changes to syndicate outfits

john melesky 1 anno fa
parent
commit
19e7aa3e5b
1 ha cambiato i file con 15 aggiunte e 13 eliminazioni
  1. 15 13
      data/artificial-crew-outfits.txt

+ 15 - 13
data/artificial-crew-outfits.txt

@@ -62,7 +62,7 @@ outfit "VO-119zo Security Officer"
 	"outfit scan speed" .5
 	"radar jamming" .1
 	description "The Virtual Security Officer is capable of both giving you insight into your enemies, as well as protecting your own ship from similar prying. All Deep Sky Virtual Officers come installed on specialized neural computation hardware."
-
+ 
 outfit "VO-108c Science Officer"
 	category "Systems"
 	cost 600000
@@ -111,10 +111,22 @@ outfit "EGCv1 Artificial Crew"
 	"required crew" -1
 	bunks -1
 	"energy consumption" 0.2
-	"heat generation" 3
+	"heat generation" 0.3
 	mass 1
 	description "The Syndicate Systems Embodied General Capability android is an artificial crew member complete with physical humanoid form. Capable of basic crew duties, including anything that requires physical presence and rudimentary symbolic reasoning. Version 1 features a bunk-deployable recharge and repair station."
 
+outfit "EGCv1 Artificial Crew, Value Pack"
+	category "Systems"
+	cost 650000
+	thumbnail "outfit/android"
+	"required crew" -6
+	bunks -4
+	"energy consumption" 0.8
+	"heat generation" 1.8
+	mass 4.5
+	description "Why buy one when you can buy six? This bundle of Embodied General Capability androids saves space, energy, and money! For the captain who needs to build out a full crew compliment as efficiently as possible."
+
+
 outfit "GCv1 Virtual Crew"
 	category "Systems"
 	cost 150000
@@ -124,18 +136,8 @@ outfit "GCv1 Virtual Crew"
 	"heat generation" 2.5
 	"outfit space" -1
 	"shield generation multiplier" -0.01
-	description "The Syndicate Systems General Capability AI is a virtual crew member. By integrating directly with ship systems, this reduces the need for fallable organic crew members. Syndicate Systems has no comment on the rumors that this AI takes processing power from shield computers, and assures you that the GCv1 Virtual Crew operates entirely wihtin the parameters set in the lengthy license document."
+	description "The Syndicate Systems General Capability AI is a virtual crew member. By integrating directly with ship systems, this reduces the need for fallable organic crew members. Syndicate Systems has no comment on the rumors that this AI takes processing power from shield computers, and assures you that the GCv1 Virtual Crew operates entirely within the parameters set in the lengthy license document."
 
-outfit "MGCv1 Virtual Crew"
-	category "Systems"
-	cost 1100000
-	thumbnail "outfit/supercapacitor"
-	"required crew" -5
-	"energy consumption" 3
-	"heat generation" 10
-	"outfit space" -3
-	"shield generation multiplier" -0.03
-	description "The Syndicate Systems Mass General Capability AI is an entire virtual crew. By integrating directly with ship systems, this eliminates the need for fallable organic crew. Syndicate Systems has no comment on the rumors that this AI takes processing power from shield computers, and assures you that the MGCv1 Virtual Crew operates entirely wihtin the parameters set in the lengthy license document."